Last updated: August 13, 2026
Privacy policy
How RNE Games handles accounts, social sign-in, rankings, preferences, analytics, gameplay data and data requests.
This English version controls. Brazilian law applies. Informational translations are provided for accessibility.
Data we handle
You may create an RNE Games account with Google or Discord. We receive the provider's stable account identifier and may receive a verified email address, provider username and profile image. We store a one-way keyed representation of verified email addresses for safe account matching, not the address itself. We do not receive or store your Google or Discord password.
We store your public RNE Games username, connected providers, account and session records, selected language and analytics preference, and scores saved to account-based rankings. Provider tokens are encrypted at rest and used only where needed to maintain or revoke the connection. Profile images are delivered through a same-origin proxy. Games may separately process pseudonymous player or device identifiers, match results and technical connection data needed for gameplay and reconnection.
Free-text chat is normally held in active room memory. If a message is reported, a snapshot of that message and pseudonymous identifiers may be stored as moderation evidence.
Analytics and local storage
Under our legitimate interests, PostHog analytics are on by default to measure page use, meaningful navigation clicks, game selection, runtime performance and failures, gameplay start, first engagement, completion and semantic interface or gameplay actions, realtime sessions, PWA outcomes, errors and returning players. We may also record normalized UTM campaign labels, an allowlisted public page anchor, destination category, and whether an opened shared link was a room invitation or presentation link. Analytics use a persistent pseudonymous browser identifier and are not linked to your account, username, social provider or ranking identity. We do not send room codes, chat text, display names, tokens, internal player or match identifiers, full URL parameters, continuous input, positions or individual movements. The analytics notice action, including the final request to disable analytics, may be recorded before opt-out takes effect; no later events are collected while disabled. Autocapture, session replay, heatmaps, surveys and person profiles are disabled. You can object and turn analytics off at any time in Analytics settings; while signed in, that preference is also saved to your account.
The app also uses browser storage for language, installation, offline cache, game progress, anonymous identity, moderation consent and player blocks. Service Worker caches can be removed by the browser or by clearing site data.
Retention and disclosure
Pseudonymous analytics events are retained for up to 18 months; longer-lived reports use aggregated statistics. Active accounts and their ranking scores remain until deletion. Incomplete accounts are eligible for deletion after 30 days; OAuth flow records expire after 10 minutes, onboarding tickets after 24 hours, and signed-in sessions roll for up to 30 days with an absolute limit of 180 days. Operational room and chat state is ephemeral unless a game explicitly stores rankings or progress. Report evidence and moderation decisions have no automatic expiration and remain until an operator removes or redacts them. RNE Games does not sell personal data.
PostHog and infrastructure providers process the minimum information needed to deliver their services, which may involve international data transfers under applicable safeguards. Data may be disclosed when required by law or to protect players, the service or others.
Your choices
You can disconnect a provider when another sign-in method remains, sign out, and permanently delete your account and ranked scores from the account page. You can also request access, correction or removal at support@rnegames.com. Google and Discord independently process the OAuth request under their own policies.
Analytics settings
Analytics are on by default to understand site and game use, performance and reliability with a pseudonymous identifier. We do not collect names, email, chat, room codes, tokens or individual movements. You can turn analytics off at any time.
